Safe Boost
safeEverything that has no downside worth mentioning. Fixes the two biggest real causes of lag spikes on a stock Windows install — peer-to-peer update seeding and adapter power management — plus the MMCSS network throttle. Reversible, no reboot needed for most of it. This is the free tier and it is genuinely the largest single win for most people.
16 changes
Latency Core
balancedrecommendedThe recommended profile. Adds the tweaks that trade a small, named cost for a real latency or jitter reduction: no interrupt batching, no receive coalescing, immediate ACKs, path MTU discovery, fastest resolver, short scheduler quantum and a 0.5 ms timer. Leaves the buffer-shrinking and always-100%-clock tweaks alone so downloads and temperatures stay normal.
39 changes
Competitive
aggressiveLatency Core plus the tweaks that cost you something measurable: tighter Winsock buffers (slower large downloads), deeper NIC rings, no large-send offload (more CPU on upload), and a CPU that never downclocks (more heat and power). Use it when you are playing ranked and nothing else is running.
43 changes
Bare Metal
experimentalEverything, including the experiments we cannot promise will help you: CTCP congestion control, hardware GPU scheduling, and a Winsock catalog reset. Read each warning. Nyx measures before and after and will tell you plainly if a tweak made your connection worse.
46 changes
FiveM / RedM
balancedrecommendedBuilt around the fact that FiveM is high-rate UDP. Kills every receive-side coalescing feature, removes interrupt batching and flow control, and prioritises the GTA process — which is the one that owns the network thread, not the launcher. Skips the TCP-only tweaks entirely.
27 changes
Minecraft: Java
balancedrecommendedJava Edition is TCP, so this profile goes after the delayed-ACK and Nagle interaction that stalls small packets, plus faster loss recovery so a dropped packet is a hitch instead of a freeze. Adds the MTU probe because fragmentation is a common cause of "random disconnects" on PPPoE lines.
25 changes
Minecraft: Bedrock
balancedrecommendedBedrock runs on RakNet over UDP. Receive offloads are the whole story here, so this profile removes them and leaves the TCP stack alone.
19 changes
Wi-Fi Rescue
balancedFor players who cannot run a cable. Removes the tweaks that only apply to Ethernet and keeps the ones that help on wireless: no adapter power saving, no NetBIOS broadcasts, correct MTU, and a short scheduler quantum. Be honest with yourself though — on Wi-Fi the airtime is the bottleneck, and the route report will tell you how much of your ping is the first hop.
25 changes